Eye of Shiva
Dr. Marmaduke Bannerworth, R.I.P.
Discreet Haematopathologist, Now Finally Dead
Oranges and lemons,
Say the bells of St. Clement’s.
*You owe me five farthings,
Say the bells of St. Martin’s.
*When will you pay me?
Say the bells of Old Bailey.
*When I grow rich,
Say the bells of Shoreditch.
*When will that be?
Say the bells of Stepney.
*I do not know,
Says the great bell of Bow.
*Here comes a candle to light you to bed,
And here comes a chopper to chop off your head!__
Eyes of the Dead (The Vitreous Path 1)
The necromancer employing the Eyes of the Dead can literally see through the eyes of any wraiths around her, allowing her to use the wraiths’ Deathsight. Of course, if there are no wraiths present, the power is useless. On the upside, at least for the necromancers, a few of the Restless may almost always be found wandering around. To an experienced manipulator of ghostly energies, the auras of surrounding beings give off telltale hints as to their health and may indicate their emotions or desires; the necromancer can see the energies of death and passion flowing through everyone, just as Wraiths can.
The player rolls Perception + Occult, difficulty 6, in order to see through the eyes of the Dead around the necromancer. This effect is often disorienting, especially in areas where many wraiths are present and, at the Storyteller’s discretion, can cause the necromancer to suffer up to a +4 difficulty when attempting to perceive things not in the Underworld. While employing the Eyes of the Dead, the necromancer may not always understand what he is seeing (when in doubt, use Intelligence + Occult to recognize the patterns of death in auras). Properly used, this power lets a necromancer determine whether someone is injured, diseased or dying and, also, whether the individual labors under any sorts of curses or baleful magic. This ability lasts for one scene, though the necromancer may choose to prematurely draw his perceptions back to his own body (thereby ending the power).